Illidan Stormrage (Humanoid)
Fight Notes
- • P2: a Flame >25yd from its glaive, or facing the raid, ends the attempt.
- • P1: nobody in front (Shear/Draw Soul). MT keeps him off the Flame Crash fire.
- • P4: Keep the warlock up. 20yd bubble around Illidan, demons die fast, and it just works.
Tank Assignments
| Assignment | Player |
|---|---|
| P1/P3/P5 (Shear) | Kebyn |
| Flame of Azzinoth - FR | Kebyn |
| Flame of Azzinoth - FR | Grazey |
| P4 Demon - SR | Osmiss |
Healer Assignments
| Assignment | Player |
|---|---|
| MT + OT | Freyur |
| MT + OT | Fuuten |
| Raid | Scarborough |
| Raid | Rhunguhn |
| Raid | Bigcowheals |
Bloodlust / Heroism
| When | Shaman |
|---|---|
| P2 | Chungar |
Innervates
| Druid | Target |
|---|---|
| Missdemeanur | Licharm |
| Ishnuu | Ishnuu |
| Freyur | Scarborough |
| Grazey | Licharm |
P2 Misdirects
| Hunter | Player |
|---|---|
| To Flame tank 1 | Qulia |
| To Flame tank 2 | Grishnna |
Phase 2 — Flames of Azzinoth
FR tanks pick up their Flame instantly (MD helps, FR gear has little threat). Kite slowly in a circle by the glaive: never >25 yds from it (enrage = wipe), never facing the raid (Flame Blast). Everyone else stacks center; dodge Eye Blast, it can one-shot.
Phase 4 — Demon Form
Warlock tanks from 20+ yds spamming Searing Pain the moment he lands (threat resets). Raid: 20+ yds from Illidan, 5 yds apart (Shadow Blast + Flame Burst). Shadow Demons fixate players — ranged kill them BEFORE they reach their target.
Phase 5 — Traps & Enrage
Maiev spawns Cage Traps: MT drags Illidan onto one when Enrage comes (or Shield Wall through it). Never turn your back while repositioning; never face him at the raid.
Parasitic Shadowfiend
Parasite target away from the raid; Frost Trap, Nova, kill the fiends before they re-infect. Never let parasites touch the ranged camp.